The bosses themselves have the same problem. If you died, it wasn’t that big of a deal to start over at the beginning. Yes, the original Mega Man games had difficult levels, but they were also relatively short. Long stages mean that you’re more likely to lose all your lives and have to start over, which becomes frustrating when you’re really just trying to beat the boss at the end. They seem to stretch forever, featuring rooms you’ll swear you already fought through. Half of the time, I’d be able to grab the ladder out of my dash. Often, I had to use the move to reach a ladder. The level geometry either feels painfully simple or requires you to use your dash to reach far away places, which becomes frustrating since it moves so quickly. Sometimes you can just use the move to basically fly past large sections. You fight the same enemies, most of which you can easily defeat by shooting a couple of times and then dashing through them. But the levels themselves are repetitive and uninspired. One even took place in a government building, which stood out in a game like this. The stages have decent themes, like a power plant or a military base. I would often do dash through a level just to be done with it. Image Credit: Comcept What you won’t like 9 feel like a faster game than the old Mega Mans, since you can use it to sprint your way past obstacles and enemies. ![]() Doing this can give you a power up, like by making your bullets move through targets. I did have moments where I was running, jumping, and dashing my way to a good time. If one level is driving you crazy, you can always back out and try another one.ĭifferent from Mega Man, you can perform an air dash that also absorbs weakened enemies. Some bosses are weak to certain attacks, so you can always come back to a difficult stage later when you earn more powers. You have to beat a boss at end of every stage, and defeating them unlocks a new weapon. Just like in Mega Man, you jump and shoot your way through levels, most of which you can tackle in any order you want. 9 seems like a fitting tribute to the classics that inspired it.
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